It turns out that Dutch has aligned himself with a group of Native Americans, who like Dutch oppose the steady westward spread of US federal power. After tracking Dutch down to his lair, the two have their final confrontation, with Dutch's back against a cliff.
We can't fight change. Can't fight gravity. We can't fight nothing. My whole life all I ever did was fight [ I can't fight my own nature. That's a paradox John.
You see? They have to, because they have to justify their wages [ Dutch lets himself fall to his death, but he still gets the last laugh, and his warning proves correct. Although Ross and Fordham promise that Jack and Abigail have been sent home and they'll find somebody else they can "annoy," it isn't long before the Bureau arrives at the Marston ranch with the US Army and US Marshals in toe.
John stays behind, and in a scene reminiscent of Butch Cassidy and the Sundance Kid 's famous Bolivian Army ending, walks out to face his death. Even after the credits roll, there is an extremely lengthy epilogue where players assume control of John Marston.
But what can players do after that is all over? You might want a break from the wild west or video games in general after putting in the dozens of hours it takes to see the end of Red Dead Redemption 2 , but for anyone still itching to put on a cowboy hat, this guide will cover the best things to do after beating the game. After John Marston finishes off Micah the game's main narrative ends for real, but there is still plenty to do in the wild west.
It's pretty remarkable that a huge part of Red Dead Redemption 2 's already sizable map is only really available after completing Arthur Morgan's journey. Of course, players might have already spent plenty of time in New Austin in the original Red Dead Redemption —but they haven't seen it like this. As with everything in the game, New Austin is huge and beautifully detailed. Here there are plenty of new animals to hunt and secrets to uncover. Players can also revisit locations from the original game like Armadillo, Tumbleweed, and the MacFarlane's ranch.
Plenty of the Van der Linde Gang don't make it to the end of this epic story, and a few happen to pass away in the interim years between Arthur's own demise and when players assume control of John Marston. Why not pay respects at everyone's grave? Visiting all nine graves will also net players the "Paying Respects" trophy. It's kind of sad and strange to gamify grief, but that doesn't mean players shouldn't say goodbye to characters they loved. For a little cheerier time, why not visit Marston's old pals who are still alive?
John just got killed in my game and now I'm playing as jack. What am I meant to do from here, there are no missions? User Info: hisshead. Top Voted Answer. Go to Blackwater and visit the train station to start the final mission. Also, you can go back and do most of the things that you could do as John after John's death. User Info: AZorro When you take over Jack, it's all about avenging his father john, look on the map in new Austin, not mexico, and you'll be sent on a mission to track down the government official responsible for John's death, after you duel him, you are in effect finished the game although you can continue on as Jack and finish some other stuff you may have missed the first time with John.
User Info: BaxChrist.
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